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There are 58 Onirim - Solitaire Card Game achievements, trophies and unlocks on GOOGLE PLAY platform curated by the community.
Games similar to Onirim - Solitaire Card GameWin your first game.
Complete the tutorial.
Win 10 games.
Win 80 games.
Win 35 games.
Lose 100 games.
Win the game reaching score of 7000.
Beat your previous high score.
Win the game reaching score of 6000.
Win the game reaching score of 8000.
Chain 2 sequences of cards of the same color in a row.
Chain 3 sequences of cards in a row.
Win a game after resolving nightmares in all possible ways.
Win a game with 10 or more Nightmares triggered.
Win a game where you unlock all green doors before any others.
Win a game where you unlock all red doors before any others.
Win a game where you unlock all blue doors before any others.
Win a game where you unlock all brown doors before any others.
Win a game with 15 cards or more in the deck.
Win a game after unlocking only one door of each color first.
Win a game where you use only Doors to resolve Nightmares.
Unlock all the doors only by matching sequences of cards.
Win a game without triggering more than 5 Nightmares.
Unlock all the doors using only keys.
Win a game without any Nightmares triggered.
Win a game while feeding no more than 12 cards to Nightmares.
Win a game while feeding over 36 cards to nightmares.
Win a game without any non-matched cards in the labyrinth.
Win a game without manually discarding any location cards.
Unlock a door using an incantation.
Win the game after putting all the glyphs in the deck in the labyrinth.
Make a match of 3 cards without using any Sun and Moon cards.
Trigger 100 prophecies and incantations.
Win the Crossroads and Dead Ends game with intersections variant enabled.
Win the Crossroads and Dead Ends game after discarding or resolving all dead ends and nightmares in the deck.
Unlock a door with the crossroad key.
Win the Crossroads and Dead Ends game without triggering Escape even once.
Trigger Escape to get rid of 5 dead ends at once.
Discard all dead ends in the deck only by triggering Escape.
Unlock a door using 3 crossroad cards.
Feed 4 dead ends cards to nightmare.
Win a game after setting nightmare to be the next card in the deck using prophecy or squirrel spies.
Rally and use each unique denizen at least once.
Use the chromatic chaos on the drawn door to immediately unlock it with a key.
Win the game after rallying 8 denizens.
After discarding all cards of the kind, use the Cyclobot to get one of them back.
Discard at least 5 cards in a row using the Hammer Bird.
Open a door with a key kept by the Treasure Keeper.
Play the card kept with the Treasure Keeper after at least 20 turns.
Win the Door to the Oniverse game without rallying any denizens.
Discard at least 3 nightmares with a single the Harpoon Hunter.
Discard the last nightmare in the deck with the Harpoon Hunter.
Create a sequence of 3 cards of the same symbol by using the Architect.
Play two cards from two Treasure Keepers in a row.
Use the Cyclobot to regain discarded crossroad key.
Unlock Door to the Oniverse with the Crossroad key.
Win the Glyphs game without triggering any incantations.
Unlock Door to the Oniverse using incantation.