ninja ryuukenden retro achievements

Ninja Ryuukenden Retro Achievements, Trophies and Unlocks

There are 80 Ninja Ryuukenden achievements, trophies and unlocks on RETRO platform curated by the community.

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Destiny (Act I)

Destiny (Act I)

Clear Act I.

The Escape (Act II)

The Escape (Act II)

Clear Act II.

The Chase (Act III)

The Chase (Act III)

Clear Act III.

A Trap (Act IV)

A Trap (Act IV)

Clear Act IV.

Life Or Death Combat (Act V)

Life Or Death Combat (Act V)

Clear Act V.

The Fall Of The Demon (Act VI)

The Fall Of The Demon (Act VI)

Clear Act VI.

Barbarian

Barbarian

Defeat Barbarian with the Dragon Sword only and without taking damage.

Bomberhead

Bomberhead

Defeat Bomberhead with Sub-Weapons only and without taking damage.

Basaquer

Basaquer

Defeat Basaquer with the Dragon Sword only and without jumping.

Kelbeross

Kelbeross

Defeat Kelbeross with Sub-Weapons only and without jumping.

Ride The Lightning

Ride The Lightning

Defeat Bloody Malth by staying on the right without touching the Pentagram.

Behind The Mask

Behind The Mask

Break the Demon's energy field 10 times during the fight with the Masked Devil.

Face Off

Face Off

Avoid getting hit by Jaquio's attacks for 30 seconds.

Stop The Breed

Stop The Breed

Destroy 20 Eggs during the fight with the Demon.

Ninja Break I (Stage 1-1)

Ninja Break I (Stage 1-1)

Destroy every item dropping object in Stage 1-1.

Ninja Break II (Stage 2-1)

Ninja Break II (Stage 2-1)

Destroy every item dropping object in Stage 2-1.

Ninja Break III (Stage 2-2)

Ninja Break III (Stage 2-2)

Destroy every item dropping object in Stage 2-2.

Ninja Break IV (Stage 3-1)

Ninja Break IV (Stage 3-1)

Destroy every item dropping object in Stage 3-1.

Ninja Break V (Stage 3-2)

Ninja Break V (Stage 3-2)

Destroy every item dropping object in Stage 3-2.

Ninja Break VI (Stage 4-1)

Ninja Break VI (Stage 4-1)

Destroy every item dropping object in Stage 4-1.

Ninja Break VII (Stage 4-2)

Ninja Break VII (Stage 4-2)

Destroy every item dropping object in Stage 4-2.

Ninja Break VIII (Stage 4-3)

Ninja Break VIII (Stage 4-3)

Destroy every item dropping object in Stage 4-3.

Ninja Break IX (Stage 5-1)

Ninja Break IX (Stage 5-1)

Destroy every item dropping object in Stage 5-1.

Ninja Break X (Stage 5-2)

Ninja Break X (Stage 5-2)

Destroy every item dropping object in Stage 5-2.

Ninja Break XI (Stage 5-3)

Ninja Break XI (Stage 5-3)

Destroy every item dropping object in Stage 5-3.

Ninja Break XII (Stage 6-1)

Ninja Break XII (Stage 6-1)

Destroy every item dropping object in Stage 6-1.

Ninja Break XIII (Stage 6-2)

Ninja Break XIII (Stage 6-2)

Destroy every item dropping object in Stage 6-2.

Ninja Break XIV (Stage 6-3)

Ninja Break XIV (Stage 6-3)

Destroy every item dropping object in Stage 6-3.

Way Of The Throwing Star

Way Of The Throwing Star

Kill 30 enemies in 3 lives only using the Throwing Star, no Fire Wheel, Sub-Weapons progress saved until a Sword kill.

Way Of The Windmill Star

Way Of The Windmill Star

Kill 30 enemies in 3 lives only using the Windmill Star, no Fire Wheel, Sub-Weapons progress saved until a Sword kill.

Way Of The Flame Shot

Way Of The Flame Shot

Kill 30 enemies in 3 lives only using the Flame Shot, no Fire Wheel, Sub-Weapons progress saved until a Sword kill.

Way Of The Slash Jump

Way Of The Slash Jump

Kill 30 enemies in 3 lives only using the Slash Jump, no Fire Wheel, Sub-Weapons progress saved until a Sword kill.

Fire Wheel

Fire Wheel

Kill 12 Enemies with a single Fire Wheel instance.

Time Freeze

Time Freeze

Kill 4 Enemies in different position in a single Time Freeze instance.

Ryu's Legacy I

Ryu's Legacy I

Clear Act I with a Bonus Score of 18.000.

Ryu's Legacy II

Ryu's Legacy II

Clear Act II with a Bonus Score of 20.000.

Ryu's Legacy III

Ryu's Legacy III

Clear Act III with a Bonus Score of 20.000.

Ryu's Legacy IV

Ryu's Legacy IV

Clear Act IV with a Bonus Score of 20.000.

Ryu's Legacy V

Ryu's Legacy V

Clear Act V with a Bonus Score of 20.000.

Ryu's Legacy VI

Ryu's Legacy VI

Clear Act VI with a Bonus Score of 35.000.

Demon Statue

Demon Statue

Defeat Basaquer without taking damage.

Demonic Dogs

Demonic Dogs

Defeat Kelbeross without taking damage.

Bloody Malth

Bloody Malth

Defeat Bloody Malth without taking damage.

Demon Slayer

Demon Slayer

Defeat Masked Devil, Jaquio and the Demon without getting hit 16 times (one full health bar).

Throwing Star

Throwing Star

Kill 50 enemies with the Throwing Star.

Windmill Star

Windmill Star

Kill 12 enemies in a single Windmill Star instance.

Flame Shot

Flame Shot

Kill 6 enemies in a single Flame Shot instance.

Slash Jump

Slash Jump

Kill 10 enemies with a Slash Jump without changing direction.

Ninja Up

Ninja Up

Get a Extra Life.

Ninja Restore

Ninja Restore

Restore Ryu's Health.

Dragon Sword I

Dragon Sword I

Reach the Boss in Act I without picking up any Sub-Weapon and no Fire Wheel.

Dragon Sword II

Dragon Sword II

Reach the Boss in Act II without picking up any Sub-Weapon and no Fire Wheel.

Dragon Sword III

Dragon Sword III

Reach the Boss in Act III without picking up any Sub-Weapon and no Fire Wheel.

Dragon Sword IV

Dragon Sword IV

Reach the Boss in Act IV without picking up any Sub-Weapon and no Fire Wheel.

Dragon Sword V

Dragon Sword V

Reach the Boss in Act V without picking up any Sub-Weapon and no Fire Wheel.

Dragon Sword VI

Dragon Sword VI

Reach the Boss in Act VI without picking up any Sub-Weapon and no Fire Wheel.

One Ninja Army I

One Ninja Army I

Reach the Boss in Act I without taking damage.

One Ninja Army II

One Ninja Army II

Reach the Boss in Act II without restoring health or dying.

One Ninja Army III

One Ninja Army III

Reach the Boss in Act III without restoring health or dying.

One Ninja Army IV

One Ninja Army IV

Reach the Boss in Act IV without restoring health or dying.

One Ninja Army V

One Ninja Army V

Reach the Boss in Act V without restoring health or dying.

One Ninja Army VI

One Ninja Army VI

Reach the Boss in Act VI without dying.

Translator-San Please!

Translator-San Please!

Change the Language by holding I and II, then pressing Select on Title Screen.

Joe's Challenge I (Stage 1-1)

Joe's Challenge I (Stage 1-1)

Reach the End in 50 seconds, 2000 Score, Break all Sub-Weapons, 0 kills. [5 sec on Freeze]

Joe's Challenge II (Stage 2-1)

Joe's Challenge II (Stage 2-1)

Reach the End in 50 seconds, 7x 1000 Score, Slash Jump.

Joe's Challenge III (Stage 2-2)

Joe's Challenge III (Stage 2-2)

Reach the End in 55 seconds, 4x 1000 Score, Flame Shot, less than 3 damage (5 on Restore).

Joe's Challenge IV (Stage 3-1)

Joe's Challenge IV (Stage 3-1)

Reach the End in 30 seconds, 2x 1000 Score, Break Flame Shot, No Flame Shot, 10 kills, No Sword kills.

Art Of Scoring I

Art Of Scoring I

Collect 20 Bonus Score Bags without killing 20 enemies, restarts after changing Sub-Weapon or dying.

Art Of Scoring II

Art Of Scoring II

Collect 35 Bonus Score Bags without killing 50 enemies, less than 10 Sword kills, taking 16 damage or losing 3 lives.

Art Of Scoring III

Art Of Scoring III

Collect 50 Bonus Score Bags without killing 100 enemies, less than 30 Sword kills, under 6 minutes and 3 lives.

Joe's Challenge V (Stage 3-2)

Joe's Challenge V (Stage 3-2)

Reach the End in 50 seconds, 5x 1000 Score, Break Flame Shot, Windmill Star, 10 kills, 3 or less Sub-Weapon usage.

Joe's Challenge VI (Stage 4-1)

Joe's Challenge VI (Stage 4-1)

Reach the End in 40 seconds, 3x 1000 Score, Break Fire Wheel, Extra Life, No Fire Wheel.

Joe's Challenge VII (Stage 4-2)

Joe's Challenge VII (Stage 4-2)

Reach the End in 40 seconds, 3x 1000 Score, Extra Life, less than 3 damage (Stop on Restore). [5 sec on Freeze]

Joe's Challenge VIII (Stage 4-3)

Joe's Challenge VIII (Stage 4-3)

Reach the End in 60 seconds, 6x 1000 Score, Break all Sub-Weapons, No damage (3 on Restore).

Joe's Challenge IX (Stage 5-1)

Joe's Challenge IX (Stage 5-1)

Reach the End in 50 seconds, 5x 1000 Score, Break all Sub-Weapons, less than 3 damage (Stop on Restore).

Joe's Challenge X (Stage 5-2)

Joe's Challenge X (Stage 5-2)

Reach the End in 55 seconds, 5x 1000 Score, Break all SubW and Fire Wheel, No Fire Wheel, less than 3 damage (Stop on Restore).

Joe's Challenge XI (Stage 5-3)

Joe's Challenge XI (Stage 5-3)

Reach the End in 80 seconds, Break all Flame Shots, Get all 8 Spirits, No Fire Wheel, less than 3 damage (5 on Restore).

Joe's Challenge XII (Stage 6-1)

Joe's Challenge XII (Stage 6-1)

Reach the End in 20 seconds, Break all Sub-Weapons, less than 6 damage. [-1 sec on DMG, 3 sec on 1K Score (2x)]

Joe's Challenge XIII (Stage 6-2)

Joe's Challenge XIII (Stage 6-2)

Reach the End in 55 seconds, Break all Windmill Stars, damage revoked on Restore. [-1 sec on DMG, 3 sec on 1K Score (8x)]

Joe's Challenge XIV (Stage 6-3)

Joe's Challenge XIV (Stage 6-3)

Reach the End in 60 seconds, Break all Sub-Weapons, No Restore, No enemies on screen. [-1s on DMG, 3s on 1K (8x), 5s on FRZ]

Why achievements are not unlocking for Ninja Ryuukenden in Retro ?

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  • You have completed all of the required elements to unlock the achievement.
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